Virvius Update (April 12th 2024)-Early Access Patch v2
Author: Enfenyx,
published 7 months ago,
[h2]Log - 04/12/24[/h2]
[b]Notes:[/b] A gift came early for AZERTY users! Virvius now has button/key mapping!
I've been paying attention to the thoughts and feedback from the wonderful boomer shooter community. I've addressed some of the issues that have come up and I hope I can continue to bring a better experience to you. This update also includes fixes for a few other important factors that have been brought up a few times,
[list]
[*]Firstly the graphics not matching the trailers or screenshot. This is because of the [b]Exponential Squared Fog[/b] that was implemented in the lighting, Some of the screen shots were taken before that was implemented, this has been updated and the game looks like it used too.
[*]Secondly, is the sound. I had currently [b]reverbed the sound effects[/b] for the player, this has been removed and the sound has been amped up. To me, the sound now feels more impactful.
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Both the EA and Demo have been updated with these changes, Feel free to express any thoughts or concerns or any other game inquiries to the [b]Steam Discussion board[/b] or[b] Enfenyx Gaming - Virvius Discord Server.[/b] I would love to hear from you!
[list]
--------> https://steamcommunity.com/app/2335370/discussions/
--------> https://discord.gg/HSVPTCCs9E
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[h3]ADDED/CHANGED FEATURES[/h3]
[olist]
[*] Control/key mapper is now the first option in the [b]Controls[/b] category.
[*] Vibration strength was now added to the options under Enable Vibration.
[*] Removed Secret/Reviver power up from Level 3 and added a grenade launcher instead.
[*] Added lighting and props to some levels.
[*] Added a specific hurt sound for being in acid.
[*] Added damage sounds for player taking damage above 100 health.
[*] Added Diabolic death messages.
[*] Added Necrosis death messages.
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[h3]GAME FIXES[/h3]
[list]
[*] Changed Exponential Squared fog to linear with distance to fixed graphics.
[*] Grunt enemies have less accuracy and their shotgun shots are now dodge-able.
[*] Photon projectiles had a green glow instead of blue.
[*] Added more ammo/health to to a few levels.
[*] Grunt Enemies take more damage from afar.
[*] Sword swing speed increased X0.5.
[*] Removed reverb from audio mixer and added a volume enhancer for player sounds.
[*] Changed the jump sound (may need to be assessed again)
[*] When Diabolic mini boss killed the player it would display elite grunt death messages.
[*] Fixed Rocker launcher height in level 10.
[*] Fixed extra secrets showing up in level 3.
[*] Fixed player would load their save and health wouldn't reduce upon load if they had over 100 health.
[*] Fixed sound issues with minigun playing sounds on wrong mixer.
[*] Changed the Spiker cannon dmg to enemies from 7.5 to 15.
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[h3]GAME ISSUES[/h3]
[olist]
[*] Player controller with game pad is not great and needs to be addressed.
[*] Frames per second affects distance of grenades shot.
[*] Player can survive Lasers with full armor and health.
[*] When entering the griever cave in level 4 and jumping, the player can randomly die.
[*] Berserk powerup falls through floor in level 6.
[*] Rain trigger doesn't reactive when in rain.
[*] Crushers in level 6 can catch player with god mode causing the player to get stuck.
[*] Number of Enemies killed in level doesn't match the total number of enemies in the level.
[*] Noticeable jitter on moving platforms.
[*] Enemies stick to player on Level 6 Main Elevator.
[*] Enemies have a late animation call when they are damaged or just died.
[*] Bosses can still be gibbed.
[*] When saving and loading at mini boss level 5 the battle music doesn't play.
[*] Players get stuck going into water at rock secret in level 2.
[*] Sword sometimes doesn't collide with enemy.
[*] Weapon out of ammo when grabbing berserk stops weapon from shooting.
[*] Player hurt sounds happen too often in Lava.
[*] Player hurt sounds still play in acid while divinity power is active.
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[h3]UPCOMING TASKS[/h3]
[list]
[*] Fixing the player controller with momentum.
[*] Make the screen red when obtaining Punisher Power.
[*] Change weapon wheel selection movement from keyboard to mouse.
[*] Design better visual textures for the game.
[*] Add barely surviving health to empower the player.
[*] Add health based enemy pushback, instead of a damage timer.
[*] Design a runic key as a key alternative.
[*] Runic Key needs to implemented into UI.
[*] Add 3-1-3 movement to enemies.
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