The TRIBES 3: Rivals playtest is now live! It will be live for the next 24 hours unless otherwise stated! Here are the patch notes! Active Testing Modes:  [list][*]12v12 Bomb Rush [/*][*]Time Trials [/*][*]Training [/*][*]Custom Matches - CTF and Bomb Rush [/*][/list] LOADOUTS [list][*]Armor [/*][list][*]Heavy Armor [/*][list][*]Max Health reduced from 2500 to 2250 [/*][*]Max Energy reduced from 100 to 80 [/*][/list][*]Light Armor [/*][list][*]Max Energy raised from 100 to 120 [/*][/list][/list][*]Weapons [/*][list][*]Light Spinfusor [/*][list][*]Reload time reduced from 1.25 to 1.17 [/*][*]Direct hit multiplier reduced from 1.3 to 1.2 [/*][/list][*]Spinfusor [/*][list][*]Direct hit multiplier reduced from 1.3 to 1.2 [/*][/list][*]Heavy Spinfusor [/*][list][*]Direct hit multiplier reduced from 1.3 to 1.2 [/*][/list][*]Bolt Launcher [/*][list][*]Reload time reduced from 1.5 to 1.27 [/*][/list][*]Heavy Bolt Launcher [/*][list][*]Damage reduced from 760 to 720 [/*][*]Direct hit multiplier reduced from 1.5 to 1.3 [/*][/list][*]Thumper [/*][list][*]Direct hit multiplier reduced from 1.5 to 1.4 [/*][/list][*]Stormslicer [/*][list][*]Damage reduced from 70 to 60 [/*][*]Fire rate slowed from .14 to .155 [/*][/list][*]Chaingun [/*][list][*]Fire rate slowed from .11 to .12 [/*][/list][*]Grenade Launcher [/*][list][*]Non-player damage multiplier reduced from 3.0 to 2.0 [/*][/list][*]Fusion Mortar [/*][list][*]Non-player damage multiplier reduced from 3.0 to 2.0 [/*][/list][*]Gladiator [/*][list][*]Non-player damage multiplier reduced from 3.0 to 2.0 [/*][*]Projectile speed reduced [/*][/list][/list][*]Packs and Grenades [/*][list][*]Spinfusor Disc [/*][list][*]Renamed to Mag-Lev Disc [/*][/list][/list][*]Perks [/*][list][*]Survivalist [/*][list][*]Changed to make health nuggets heal 2,000 health over time.  [/*][/list][*]Flag Capper [/*][list][*]Renamed to “Capper” [/*][/list][*]Flag Chaser [/*][list][*]Renamed to “Chaser” [/*][/list][*]Banner Guard [/*][list][*]Renamed to “Base Guard” [/*][/list][/list][/list] GAMEPLAY [list][*]Movement [/*][list][*]Refined jetpack physics to allow for more control, especially for “feathering” while moving at high speeds. [/*][*]The Ski Toggle control now has three settings: [/*][list][*]Hold to Ski: Press the “Ski” binding to ski, release the button to end skiing. [/*][*]Standard Toggle: Press the “Ski” binding to ski. Press again to end skiing. [/*][*]Dual Bind Toggle: Press the “Ski” binding to ski. Press the “Cancel Ski” binding to end skiing. The default binding for “Cancel Ski” is “C.” [/*][/list][*]Fixed an issue where other players could sometimes appear jittery while moving. [/*][/list][*]Bomb Rush [/*][list][*]Players must pick-up bombs located around the map and run through the enemy team’s Exhaust Port to score. [/*][/list][*]Custom Matches [/*][list][*]Join codes are now hidden. [/*][*]Island map removed from map list.  [/*][*]Added Dangerous Crossing map. [/*][list][*]Dev Note: Like all our maps this is still WIP, but should imitate more traditional Tribes maps. This map is only available in Custom Matches in CTF mode this week. [/*][/list][*]Bomb Rush game mode and maps added to Custom Lobbies. [/*][*]Players now return to the original Custom Lobby after a match ends. [/*][*]Added new regions for Custom Lobbies: [/*][list][*]Oceania [/*][*]Asia [/*][*]South America [/*][/list][/list][*]General [/*][list][*]Increased captures needed to win in CTF to 5. [/*][*]Health Nuggets [/*][list][*]Now heal 1,000 health over time instead of 50% of your max health [/*][/list][*]Generator health reduced by 15%.  [/*][*]Temporary shields are now shown on player health bars and name plates. [/*][*]New loading screens added.  [/*][*]Players can now auto pass bombs and flags if they are within 15 meters of their teammates.  [/*][*]Increased Conduit travel speed.  [/*][/list][/list] FIXES [list][*]Fixed an issue where pickups such as the Flag and Health Nuggets would fall through terrain.  [/*][*]Fixed an issue where players would sometimes cycle back into a custom match instead of returning to the lobby.  [/*][*]Fixed an issue where players who join Team B voice chat in custom lobbies would not work. [/*][*]Fixed an issue where projectile VFX would spawn at the wrong position. [/*][*]Fixed an issue with shadow artifacting.  [/*][*]Fixed an issue with buffering on full auto weapons. [/*][*]Fixed an issue where the Repair Tool would not show HP in Training. [/*][*]Fixed an issue where Custom Match Mutators were not applying correctly. [/*][*]Fixed an issue where players using the Thumper would be slowed. [/*][*]Fixed an issue where the Smoke Grenade SFX would continue to play after it exploded.  [/*][/list]