The Playtest is now Live! - 1/18 Patch Notes
Author: Solstice,
published 10 months ago,
The TRIBES 3: Rivals playtest is now live! It will be live for the next 24 hours unless otherwise stated! Here are the patch notes!
Active Testing Modes:
[list][*]12v12 Bomb Rush
[/*][*]Time Trials
[/*][*]Training
[/*][*]Custom Matches - CTF and Bomb Rush
[/*][/list]
LOADOUTS
[list][*]Armor
[/*][list][*]Heavy Armor
[/*][list][*]Max Health reduced from 2500 to 2250
[/*][*]Max Energy reduced from 100 to 80
[/*][/list][*]Light Armor
[/*][list][*]Max Energy raised from 100 to 120
[/*][/list][/list][*]Weapons
[/*][list][*]Light Spinfusor
[/*][list][*]Reload time reduced from 1.25 to 1.17
[/*][*]Direct hit multiplier reduced from 1.3 to 1.2
[/*][/list][*]Spinfusor
[/*][list][*]Direct hit multiplier reduced from 1.3 to 1.2
[/*][/list][*]Heavy Spinfusor
[/*][list][*]Direct hit multiplier reduced from 1.3 to 1.2
[/*][/list][*]Bolt Launcher
[/*][list][*]Reload time reduced from 1.5 to 1.27
[/*][/list][*]Heavy Bolt Launcher
[/*][list][*]Damage reduced from 760 to 720
[/*][*]Direct hit multiplier reduced from 1.5 to 1.3
[/*][/list][*]Thumper
[/*][list][*]Direct hit multiplier reduced from 1.5 to 1.4
[/*][/list][*]Stormslicer
[/*][list][*]Damage reduced from 70 to 60
[/*][*]Fire rate slowed from .14 to .155
[/*][/list][*]Chaingun
[/*][list][*]Fire rate slowed from .11 to .12
[/*][/list][*]Grenade Launcher
[/*][list][*]Non-player damage multiplier reduced from 3.0 to 2.0
[/*][/list][*]Fusion Mortar
[/*][list][*]Non-player damage multiplier reduced from 3.0 to 2.0
[/*][/list][*]Gladiator
[/*][list][*]Non-player damage multiplier reduced from 3.0 to 2.0
[/*][*]Projectile speed reduced
[/*][/list][/list][*]Packs and Grenades
[/*][list][*]Spinfusor Disc
[/*][list][*]Renamed to Mag-Lev Disc
[/*][/list][/list][*]Perks
[/*][list][*]Survivalist
[/*][list][*]Changed to make health nuggets heal 2,000 health over time.
[/*][/list][*]Flag Capper
[/*][list][*]Renamed to “Capper”
[/*][/list][*]Flag Chaser
[/*][list][*]Renamed to “Chaser”
[/*][/list][*]Banner Guard
[/*][list][*]Renamed to “Base Guard”
[/*][/list][/list][/list]
GAMEPLAY
[list][*]Movement
[/*][list][*]Refined jetpack physics to allow for more control, especially for “feathering” while moving at high speeds.
[/*][*]The Ski Toggle control now has three settings:
[/*][list][*]Hold to Ski: Press the “Ski” binding to ski, release the button to end skiing.
[/*][*]Standard Toggle: Press the “Ski” binding to ski. Press again to end skiing.
[/*][*]Dual Bind Toggle: Press the “Ski” binding to ski. Press the “Cancel Ski” binding to end skiing. The default binding for “Cancel Ski” is “C.”
[/*][/list][*]Fixed an issue where other players could sometimes appear jittery while moving.
[/*][/list][*]Bomb Rush
[/*][list][*]Players must pick-up bombs located around the map and run through the enemy team’s Exhaust Port to score.
[/*][/list][*]Custom Matches
[/*][list][*]Join codes are now hidden.
[/*][*]Island map removed from map list.
[/*][*]Added Dangerous Crossing map.
[/*][list][*]Dev Note: Like all our maps this is still WIP, but should imitate more traditional Tribes maps. This map is only available in Custom Matches in CTF mode this week.
[/*][/list][*]Bomb Rush game mode and maps added to Custom Lobbies.
[/*][*]Players now return to the original Custom Lobby after a match ends.
[/*][*]Added new regions for Custom Lobbies:
[/*][list][*]Oceania
[/*][*]Asia
[/*][*]South America
[/*][/list][/list][*]General
[/*][list][*]Increased captures needed to win in CTF to 5.
[/*][*]Health Nuggets
[/*][list][*]Now heal 1,000 health over time instead of 50% of your max health
[/*][/list][*]Generator health reduced by 15%.
[/*][*]Temporary shields are now shown on player health bars and name plates.
[/*][*]New loading screens added.
[/*][*]Players can now auto pass bombs and flags if they are within 15 meters of their teammates.
[/*][*]Increased Conduit travel speed.
[/*][/list][/list]
FIXES
[list][*]Fixed an issue where pickups such as the Flag and Health Nuggets would fall through terrain.
[/*][*]Fixed an issue where players would sometimes cycle back into a custom match instead of returning to the lobby.
[/*][*]Fixed an issue where players who join Team B voice chat in custom lobbies would not work.
[/*][*]Fixed an issue where projectile VFX would spawn at the wrong position.
[/*][*]Fixed an issue with shadow artifacting.
[/*][*]Fixed an issue with buffering on full auto weapons.
[/*][*]Fixed an issue where the Repair Tool would not show HP in Training.
[/*][*]Fixed an issue where Custom Match Mutators were not applying correctly.
[/*][*]Fixed an issue where players using the Thumper would be slowed.
[/*][*]Fixed an issue where the Smoke Grenade SFX would continue to play after it exploded.
[/*][/list]