TRIBES 3: Rivals 2.22.2024 | Prophecy Games [b]Active testing will be CTF 16v16 Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active.[/b] [b][u]This build is only accessible through the TRIBES 3: Rivals Playtest client on Steam and not the Demo client.[/u][/b] Loadout [list][*]Weapons [/*][list][*]Added a third weapon slot to loadouts. [/*][list][*]Includes the Shotgun, Shocklance, and Sparrow Pistol [/*][/list][*]Shocklance [/*][list][*]Removed energy consumption. [/*][*]Backstab damage increased. [/*][/list][*]Spinfusors [/*][list][*]Increased ammo.  [/*][/list][/list][/list]GAMEPLAY [list][*]CTF [/*][list][*]We are testing a new mid-field objective called Observation Posts. [/*][list][*]These objectives can be captured by use of your repair tool. [/*][*]Each Observation Post has one or more turrets that change teams based on who controls the objective. [/*][*]A teleporter located near respawn points can be used to directly transport you to an Observation Point you control. [/*][*]Controlling the Observation Post will automatically call down a destructive charge from orbit on any flag carrier who is in the air more than 10 consecutive seconds. [/*][/list][/list][*]Custom Matches [/*][list][*]Removed Arena maps.  [/*][/list][*]Tutorial [/*][list][*]Reworked the tutorial to make it more comprehensive. [/*][*]Added videos.  [/*][/list][*]General [/*][list][*]Added a new Warm-up Phase. While waiting, players can move around the map.  [/*][*]New Accolades added. [/*][*]Increased FPS limit [/*][*]Added a new ski toggle setting called Hold to Maintain which maintains skiing until the player lets go of forward or backward buttons. [/*][*]Player reporting updated.  [/*][/list][*]Movement [/*][list][*]Jetpack dampening now only applies to z-axis speed [/*][/list][/list] MAPS [list][*]New map “Hollow” added for initial testing. Hollow features a middle ground of hill depth between Katabatic and Torment, as well as quite a few more obstacles than we’ve typically tested before. [/*][*]Added an Observation Post to every CTF map. [/*][*]Added base team coloring to some maps. [/*][list][*]For example, the bases in Wavemist should now team color Blue for friendly and Red for enemy. This will be added to more maps over time. [/*][/list][*]Moved Radars to more secure locations in several maps. Generally the goal was to get them out of the direct line of sight of the enemy base. [/*][*]Numerous WIP art revisions, additions, and improvements across all maps. [/*][/list] FIXES [list][*]Fixed an issue where the Announcer would say the wrong line when flags were returned [/*][*]Fixed an issue where the selected loadout would always default to light offense. [/*][*]Fixed an issue where "lives remaining" messages were reversed in Team Deathmatch [/*][*]Fixed an issue where the UI for switching teams in custom lobbies overlapped with the scroll bar. [/*][*]Fixed an issue where dropped flags would not always inherit owner's velocity [/*][*]Fixed an issue where the generator icons would double up if a player backfilled into a match. [/*][*]Fixed an issue where non-slider mutators could not be reset to their default value. [/*][*]Fixed an issue where the player gravity mutator did not apply. [/*][*]Fixed an issue where the radial VGS menu would not block an input if it was the last input in the stack (e.g. inputting [VGF] would cause you to drop the flag if you were carrying it). [/*][*]Fixed an issue where closing the radial VGS menu with RMB would put the VGS menu into a bad state and cause the player to go into ADS. [/*][*]Fixed an issue where legacy VGS menu could not be closed by escape and RMB [/*][*]Fixed an issue where 1P weapon FX were playing in 3P. [/*][*]Fixed an issue where chainguns would not fire if fire input was released then very quickly pressed again while firing. [/*][*]Fixed an issue where the proximity mine would play its deploy animation and SFX twice after being placed. [/*][*]Fixed an issue where the proximity mine would self-destruct when placed on certain surfaces (e.g. flagstand area on torment). [/*][/list] Miscellaneous [list][*]Localization improvements. [/*][*]EULA updated. [/*][*]Denuvo anti cheat added. [/*][/list] Known Issues [list][*]Players may get stuck in the video widgets while playing the Tutorial and will need to restart their client. [/*][/list]