1/19 Patch Notes
Author: Solstice,
published 9 months ago,
Active Testing Modes:
[list][*]12v12 Quick Play - CTF and Bomb Rush
[/*][*]Time Trials
[/*][*]Training
[/*][*]Custom Matches - CTF and Bomb Rush
[/*][/list]
GAMEPLAY
[list][*]Quick Play
[/*][list][*]Quick Play will randomly select either causal 12v12 CTF or 12v12 Bomb Rush.
[/*][/list][*]Bomb Rush
[/*][list][*]Bombs now spawn in the world instead of being dropped by bots.
[/*][*]Players with bombs can no longer use Pack Abilities.
[/*][*]Players can no longer recall while holding a bomb.
[/*][/list][*]Custom Matches
[/*][list][*]Custom lobbies will now fill Team A completely before filling Team B.
[/*][/list][*]General
[/*][list][*]CTF 7v7 mode panel readded. It is currently locked to focus on Quick Play and Bomb Rush testing.
[/*][*]New loading screens added.
[/*][*]Game Mode name will display while waiting for players.
[/*][*]Reduced damage number size.
[/*][*]Adjusted player nameplate position when viewed at a distance.
[/*][/list][/list]
Maps
[list][*]Adjusted bomb stands.
[/*][*]Katabatic
[/*][list][*]Adjusted flag stands.
[/*][/list][/list]
FIXES
[list][*]Fixed an issue with player overlays overlapping with character models, causing them to look much smaller than they actually are.
[/*][*]Fixed an issue where damage numbers would overlap with players.
[/*][*]Fixed an issue where players would fall through the terrain in Dangerous Crossing.
[/*][*]Fixed an issue with camera placement while loading into Dangerous Crossing.
[/*][/list]
Known Issues
[list][*]Dome Shield FX will disappear after being deployed.
[/*][*]Bomb icons may not update properly after being scored.
[/*][*]Respawning may show abilities as blocked, but are still usable.
[/*][*]Honorfusor VFX sometimes gets stuck on in 1P.
[/list]