1/26 Patch Notes
Author: Solstice,
published 9 months ago,
Active Testing Modes:
[list][*]4v4 Honor Bomb
[/*][*]7v7 Quick Play - CTF and Team Hunters
[/*][*]Time Trials
[/*][*]Training
[/*][*]Custom Matches - CTF, Bomb Rush, and Team Hunters
[/*][/list]
LOADOUTS
[list][*]Weapons
[/*][list][*]Grenade Launcher
[/*][list][*]Fire rate slowed from 0.6 to 0.8
[/*][/list][/list][/list]
GAMEPLAY
[list][*]Honor Bomb
[/*][list][*]Added a new queue for 4v4 Bomb Rush.
[/*][/list][*]Quickplay
[/*][list][*]Quickplay now is locked until a new player completes 10 games.
[/*][list][*]Returning players who have already played 10 matches will not be affected.
[/*][/list][*]Added Torment CTF to the map rotation.
[/*][*]Removed all Bomb Rush maps from the rotation.
[/*][*]Removed Team Hunter Katabatic from the rotation.
[/*][/list][*]CTF
[/*][list][*]Reduced self death timer from 12 seconds to 5 seconds
[/*][/list][*]General
[/*][list][*]Updated score bar UI to fill outside to in.
[/*][/list][/list]
FIXES
[list][*]Fixed an issue where landing ski boosts caused speed loss.
[/*][*]Fixed an issue where the minimap would not scale correctly in the smaller Honor Dome maps.
[/*][*]Fixed an issue where weapons that dealt increased damage to base structures would also deal increased damage to Training and Time Trail bots.
[/*][*]Fixed an issue where textures in the lobby would flicker on High and Epic settings.
[/*][*]Fixed an issue where players would sometimes be cycled back into a custom lobby match before being kicked back to the lobby.
[/*][*]Fixed an issue where bomb throwing SFX would play at the wrong location.
[/*][/list]