2/8 Next Fest Demo Patch Notes
Author: Solstice,
published 9 months ago,
Active testing modes will be Deathmatch Arena and CTF 16v16
Time Trials, Shooting Range, Training and Custom Lobbies will remain active.
GAMEPLAY
[list][*]Game modes
[/*][list][*]For this patch, we’ll be changing the modes to test 5v5 arena deathmatch, and 16v16 CTF.
[/*][/list][*]Deathmatch Arena
[/*][list][*]5v5 match where teams fight for possession of the flag. Kills while in possession of the flag grant double points.
[/*][*]First team to 100 points wins.
[/*][/list][*]CTF
[/*][list][*]Increased match size to 16v16
[/*][*]Continuing improvements to collisions on all maps, to help improve flow in and around the flag. This is still WIP.
[/*][/list][*]Custom Matches
[/*][list][*]Now supports 16v16.
[/*][/list][*]Tutorial
[/*][list][*]Removed Honorball practice mode.
[/*][/list][*]General
[/*][list][*]Enabled language selection in settings (under interface).
Added the following languages
[list]
[*] Chinese (Simplified)
[*] French
[*] German
[*] Japanese
[*] Korean
[*] Brazillian Portugese
[*] Russian
[*] Spanish
[*] Ukrainian
[/list][/*][*]Added a low graphics setting.
[/*][*]Added a setting to change reticle color.
[/*][*]Added a setting to opt into Legacy VGS.
[/*][*]New flag announcer lines added.
[/*][/list][/list]FIXES
[list][*]Fixed bug where radial VGS menu options could not be selected with mouse input.
[/*][*]Fixed bug where legacy VGS menu would not block bomb/flag throwing input
[/*][*]Fixed bug where flags and bombs would not inherit carrier’s velocity when said carrier died.
[/*][*]Fixed bug where deployables were being incorrectly destroyed when activating them on cooldown.
[/*][*]Fixed bug where grenade explosions would not knock back the flag.
[/*][*]Fixed bug where damage numbers were not showing.
[/*][*]Fixed bug that could result in lobby sizes growing above max player count.
[/*][*]Fixed bug where base turrets and deployable turrets would not shoot players.
[/*][/list]
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