[h2]Changelog[/h2] [code]Bugfixes: - Airburst explosion damage now centered on explosion instead of ground splash - More accurate raycasting, fixes airbursts sometimes having the wrong effect - Ejecting pilots have collision disabled for just long enough to clear the plane + Prevents ejected pilots from instantly dying when ejecting from grounded planes - Fixed "Middle Bridge" having its collisions ignored - Fixed tail/fuselage slime lights on right side of F-4E not rendering correctly[/code]