Time for another update on development! We’ve been hard at work on the demo, and with Next Fest right around the corner, we figured now is a great time to show you some of our game’s Spells and how they combine with Elements! [img]https://clan.cloudflare.steamstatic.com/images//44991302/3aa1a95dc5e0318cffd9fe9931a598df0519643c.png[/img] [b]REGINALD SHADOWCLOAK [/b]Reginald Shadowcloak has the Astral Orbs spell. This launches floating orbs in the direction of enemies. [img]https://clan.cloudflare.steamstatic.com/images//44991302/c0905d2e2e40bbb9f43fa2d0176c1c80ce007627.gif[/img] [b]MOON MAGE [/b]Moon Mage has a very appropriately named spell called Moonerang, which is, well, a boomerang that travels through enemies and always returns to you. [img]https://clan.cloudflare.steamstatic.com/images//44991302/da14ea55b4f778299f62e0a8c7dd57e4a7e852c3.gif[/img] [b]SUN MAGE [/b]Sun Mage possesses Solar Pulse, which generates a constant damage zone around you that hurts all nearby enemies. [img]https://clan.cloudflare.steamstatic.com/images//44991302/ba623b88dcd1a82145de5b035e228124d65dd7f3.gif[/img] [b]KEVIN THE KURSED [/b]Kevin the Kursed has Necro Whirl. It also generates damage zones, but in random places on the battlefield. [img]https://clan.cloudflare.steamstatic.com/images//44991302/81515a20c07b3fa805f6d945a511baed296df841.gif[/img] There will, of course, be many, many spells in the future. Each spell can be upgraded to increase things like damage, fire rate, reload speed, and more. Upgrading a spell enough times will allow you to infuse it with an element. [img]https://clan.cloudflare.steamstatic.com/images//44991302/5360d19974e9864fb7f1ca990057a75957422b4d.gif[/img] This is where the fun begins. You can infuse a spell with an element up to 2 times, meaning you can have a spell that is half fire, half lightning, or maybe double lightning. So far, we have only 2 elements, but you can see the potential for so many cool combinations already. Imagine what we can create with 3, 4 or 5 elements! [img]https://clan.cloudflare.steamstatic.com/images//44991302/39ddf48d6aa610bbfda022c81b8c5c187ab9bf16.gif[/img] [b]DEMO FEEDBACK [/b]Some people have already played the early version of the demo that’s live now and have given some great feedback. We’re very grateful, as this allows us to improve the demo for Next Fest. You can expect some patch notes this week, as we are fully focused on balancing, stabilizing, and optimizing the demo. Some other things we’ve done: [list] [*] UI polish for the upgrade menu [*] Localization for Chinese and Japanese (beta) [*] Enemy effects like XP orbs and death explosions [*] Lots of bug-fixing and balancing (more still on the way this week) [/list] Be sure to [b]WISHLIST [/b]and join our [url=https://discord.gg/8qZ2zd22t6 ][b]DISCORD[/b][/url] where we post development updates [b]DAILY (what?!)[/b]. That’s about it. Till next week! BOLT BLASTER OUT