In between all the chaos of managing a Closed Beta, updating a Demo and attending Tiny Teams, we noticed that it’s been some time since we did another dev update, so let’s go! A ton has happened, so we’ll go over the highlights: [h2][b]WORLD 1[/b][/h2] [img]https://clan.cloudflare.steamstatic.com/images//44991302/35ab4050de4b3f21b80f8369fe865e55ca26bd73.gif[/img] With all the cool additions we’ve done to the Frozen Ancients, we figured the Verdant Meadows were also due for an update. [img]https://clan.cloudflare.steamstatic.com/images//44991302/7f734d201b0bff57e078e5ca749bf89cfad52d0e.gif[/img] We have reworked the level design, and added some new features. Like this road for instance, which you can use to move a bit faster (no more pesky grasslands to slow you down). Visuals are still in progress, so stay tuned! [img]https://clan.cloudflare.steamstatic.com/images//44991302/411fdc48fed705ebdf4ba4dce94904f1927803b6.gif[/img] [h2][b]WIZARDS[/b][/h2] We’ve also made the final 2 Wizards for release (more will follow), who shall yet remain unnamed. Here’s a teaser, featuring the other 2 Wizards we recently revealed: [img]https://clan.cloudflare.steamstatic.com/images//44991302/052cb6982533fe698e5a4fa69bdd3c09839576b6.gif[/img] [h2][b]NEW ENEMY[/b][/h2] New heroes means new enemies, so we’ve made another one that might really change up the battlefield. This little guy runs around and heals other enemies, so prioritizing them might be a smart plan. They mostly stay in the back of a horde though, so you’ll have to strategize with your fellow wizards to take ‘em down! Oh, and we don’t have a good name yet, so please share if you know one. [img]https://clan.cloudflare.steamstatic.com/images//44991302/855bcf4e32a93e004a0a86a7605a95a3c1266cfb.gif[/img] [h2][b]OBJECTIVES[/b][/h2] We recently added some new Objectives to the demo, so you might have seen them all already. Nevertheless, we’ll go over them here. We’re still very much balancing these and improving the feedback, but their core concepts should stay the same. [b]The Rift[/b] and [b]Sacrificial Ritual[/b] were already in the demo from the start. The new ones include a fleeing [b]Golden Crab[/b], which you must chase down and kill. [img]https://clan.cloudflare.steamstatic.com/images//44991302/e5872af8efdab9b73f741773c8e903ef94c95112.gif[/img] Another one is the [b]Bewitched Fungi[/b] objective. To successfully complete this one, all players must find a specific amount of mushrooms before the timer runs out. [img]https://clan.cloudflare.steamstatic.com/images//44991302/b0319de2ecc872a92ff78f4a513bd38eff769385.gif[/img] [h2][b]SPELL AUGMENTATIONS [/b][/h2]And lastly, we’ve added a new type of Spell Upgrade to the game. You get these by completing the Objectives. They are called [b]Augmentations[/b], and they are more unique, more impactful upgrades, unique to your Spells. Some examples are making your projectiles split, fire in bursts, heal teammates or fire additional projectiles. [img]https://clan.cloudflare.steamstatic.com/images//44991302/eeb06c949f76a02465fd550f438b0c2a96129dec.gif[/img] [img]https://clan.cloudflare.steamstatic.com/images//44991302/17a2e1dfdd085c41482c1ddaf819e446f24115d6.gif[/img] Some more specific examples are increasing the Rocky Road’s size over time, adding bounces to the Hex Bomb or making the Magic Missile explode at the end of its lifetime. [img]https://clan.cloudflare.steamstatic.com/images//44991302/1add8201915f08ec7ae898a3d15ab2178b530936.gif[/img] We’ve added a small amount to the demo for you to try out, but we plan to make many more! For the release, you can expect each Spell to have about 3 of these. They are all combinable, and some of them can even be applied multiple times. [img]https://clan.cloudflare.steamstatic.com/images//44991302/12216d27dcc796fa1cdf405d1b37521fe4afad82.gif[/img] Ok, that was a big one! If you’re still here, we want to thank you for following this project! We hope these dev posts keep you excited for our game, as we get closer to the release! Our discord community has been growing quite a bit recently, so if you want to be part of the fun, come say hi! We even post development updates [b]DAILY [/b](holy moly)! https://discord.gg/8qZ2zd22t6 I think that’s it for now. Enjoy the summer, but not too much! BOLT BLASTER OUT