[b]ATTENTION BRIGADEERS![/b] The Spell Brigade releases in [b]3 DAYS![/b] As part of our countdown to release, we’re releasing a 5-part FAQ series, featuring some much asked about topics regarding the game. So far we’ve tackled our co-op and meta progression. Today, let’s talk 🔥[b]FRIENDLY FIRE[/b]🔥 [img]https://clan.cloudflare.steamstatic.com/images//44991302/a2564c57e11ea63b2b8382ccdd4274f9e619a150.gif[/img] From the start, the idea behind The Spell Brigade was to combine the popular survivors-like mechanics from games like [i]Vampire Survivors, Death Must Die, Deep Rock Galactic: Survivor[/i], and so on, with our love for chaotic co-op gameplay. We took inspiration from games like [i]Magicka[/i] and the recent [i]Helldivers 2[/i] to create something that can challenge even the closest of friendships. [img]https://clan.cloudflare.steamstatic.com/images//44991302/259c2b698aae0246961123d7d52b07835215aa07.gif[/img] Of course, the main difference between those games and ours, is that the auto-fire and uncontrollable aim crank the insanity up to eleven when trying to survive as a team. Not only are you constantly dodging enemies, but also your friends! It’s a special type of risk-reward that we’re constantly having to iterate on, making this the perfect mechanic to perfect during Early Access. [img]https://clan.cloudflare.steamstatic.com/images//44991302/7544ae6a02ab018174898f51ad2020798e167743.gif[/img] Every wizard is susceptible to damage from any source. Wizards take gradually less damage from other wizards than from enemies (perhaps they have learned to shield themselves somewhat from magical abilities?), but taking your friend’s Astral Orb to the face still has consequences! However, we’re introducing some Augmentations that convert this friendly fire into healing. Combined with our team-based objectives, players can find benefit in sticking together. Aside from the comradery and silly accidents, of course. [img]https://clan.cloudflare.steamstatic.com/images//44991302/701b843655dff8b003d375320100ae4326fd63ae.gif[/img] And after all, dying isn’t that permanent in our game. Coming back with a blast is a big part of the fun. But more on that tomorrow! Our 4th post will be all about our Revive system, so stay tuned. For now, you can: 1. [url=https://discord.gg/8qZ2zd22t6][b][u]Join our discord[/u][/b][/url] for [b]DAILY[/b] dev posts and intellectual wizard-related discussions. 2. [b]Wishlist the game[/b] so you can get it as soon as it’s out! 3. Tell your friends so you can join the Spell Brigade [b]TOGETHER[/b]. BOLT BLASTER OUT