Build 15019 has now had enough opt-in players test it, so I'm promoting it to the default build. This is still an "Icarus" build so it should be save compatible. It adds experimental localization options for German and French, as well as a number of bug fixes and QoL improvements. There are a few reported issues of missing localization strings, but these are so far minor. Change List: [list] [*] Adds experimental localization for German and French; these are both Google Translate versions so the quality may be questionable [*] Map mode performance optimizations [*] Added map option to highlight incomplete anomalies [*] Added toggle to some log entries to show on map [*] Added map zoom modifier (CTRL) to keep cursor position constant [*] Changed music audio codec to substantially reduce disk, memory usage [*] Changed screen scaling ratios for HUD [*] Fixed NPC Ships not being moved out of gateways for autopilot jumps and point portals [*] Fixed two null reference issues [*] Fix for secondary weapons initially displaying "missiles" regardless of actual installed secondary weapons [*] Minor changes to two early missions to reduce risk of player missing key interactions: [spoiler]void detection of Polyhedral artifact extended and more explicit hint regarding possibility of Ermyr bribe[/spoiler] [*] Improvements to UI performance of switching to Research Lab and Missions [*] Fix for an infrequent null reference [*] Increased dimming of fully explored systems on map (to help identify star systems where players may have missed exploration.) [*] Minor UI, typo fixes [/list] If you encounter any issues, please report them in the Discussion Forums or in-game via F8. Thanks for playing! - Kevin