The default branch of [i]Starcom: Unknown Space[/i] has been updated to the Draconis build, which fixes a number of bugs, adds some quality of life changes and introduces new content. This build is not save compatible with Betelgeuse, but if you were in the middle of a playthrough, you can still finish it by switching back to the Betelgeuse Rollback build: [url=http://wx3.com/early-access-updates-and-save-games/]Details on Beta updates and how to switch to them can be found here[/url]. Summary of the major changes from Betelgeuse (with minimal spoilers): [list] [*]Several new story lines, regions, missions, mostly in the current mid-game [*]Numerous new anomalies and discoveries [*]Changes to region placements [*]Buffs to several techs and level II modules [*]Increase max thermal penalties, slow dissipation [*]Thermal exhaust modules [*]Tactical "slicing" to improve item drop probability [*]Add mission coordinates to mission log entries [*]General improvements to the tracking and completion of certain missions [*]Smoothed item drop frequency [*]Flinger speed increased, fling sound [*]Change to skill check result display [*]Menu option to adjust intensity of anomaly image distortion/noise effect [*]Esc now closes Ship menu [*]Change player name input to separate first / last name [*]Fix for issue where NPCs would fail to respawn [*]Fix for issue for random anomalies not being added [*]Fix for Plasma/Flinger issue [*]AI better at avoiding star damage radius (still not perfect) [*]Edgedar Icons no longer block firing action (also fixes bug where sometimes there would be small a firing dead zone) [*]Lots of minor bug fixes [*]Numerous minor mission, balance adjustments [*]Numerous typos fixed [/list] As always, you can give feedback in game at any time by pressing the F8 key, or in the [url=https://steamcommunity.com/app/1750770/discussions/]Steam Discussion Forums[/url]. - Kevin