Well, over the past week we've embarked on a full-fledged testing and polishing of the current stage. So we've been mostly working on edits Dev Logs: [list] [*] Implemented the primary character animations. Now it's nice to look at him! [*] We customized the infection centers [*] Improved monster behavior [*] Refinement of furniture movement [*] Final UI rendering (oh, the interface turned out better than I expected). [*] Reworking the physics of all the furniture [*] Polishing! [/list]