[h3][b]Hey everyone![/b][/h3] Since we dropped the demo for [b]Sporeborn Dark[/b], we’ve been hard at work preparing and polishing the game. New dev log #13 consists of a significant number of improvements and bug fixes, such as new textures, animations, balance tweaks and more. [b]Big changes:[/b] [list] [*] Added a bunch of new floor textures to make the levels look more interesting [img]https://i.ibb.co/4Pp8jD3/image-2024-07-08-21-35-51.png[/img] [*] Added a new monster: a spider that shoots tentacles [img]https://i.ibb.co/zZ3568m/GIF-09-07-2024-15-09-04.gif[/img] [*] Added shotgun animations [*] Improved the reduction of visibility when fear increases [*] Polished up some of the character and monster animations [*] Improved the game’s balance [/list] [b]Smaller changes:[/b] [list] [*] fixed disappearing cursor when the monster kills the character [*] fixed a bug with the game launch where sometimes the "Press any button" message didn’t appear, resulting in a black screen [*] the spider now pushes furniture with less ease [*] fixed monster revival issue after shotgun shot [/list]