Dev logs #13 - development after the demo
Author: ValiantLight,
published 3 months ago,
[h3][b]Hey everyone![/b][/h3]
Since we dropped the demo for [b]Sporeborn Dark[/b], we’ve been hard at work preparing and polishing the game. New dev log #13 consists of a significant number of improvements and bug fixes, such as new textures, animations, balance tweaks and more.
[b]Big changes:[/b]
[list]
[*] Added a bunch of new floor textures to make the levels look more interesting
[img]https://i.ibb.co/4Pp8jD3/image-2024-07-08-21-35-51.png[/img]
[*] Added a new monster: a spider that shoots tentacles
[img]https://i.ibb.co/zZ3568m/GIF-09-07-2024-15-09-04.gif[/img]
[*] Added shotgun animations
[*] Improved the reduction of visibility when fear increases
[*] Polished up some of the character and monster animations
[*] Improved the game’s balance
[/list]
[b]Smaller changes:[/b]
[list]
[*] fixed disappearing cursor when the monster kills the character
[*] fixed a bug with the game launch where sometimes the "Press any button" message didn’t appear, resulting in a black screen
[*] the spider now pushes furniture with less ease
[*] fixed monster revival issue after shotgun shot
[/list]