Dev logs #14 - interface improvement, general polishing
Author: ValiantLight,
published 3 months ago,
[h3][b]Hey Everyone![/b][/h3]
We're thrilled to share some exciting updates and improvements that we've made in Sporeborn Dark over the last few weeks. New dev log #14 focuses on improving the user interface, adding an in-game feedback form and adding a statistics screen upon completing the game as well.
[b]Big changes:[/b]
[list]
[*] Updated user interface
[img]https://i.ibb.co/Bc4GbS3/12321131.png[/img]
[*] Added a dependency between stamina and hunger
[*] Added an in-game feedback form
[img]https://i.ibb.co/cxyQWZj/ss-c4c202ccf19b3dd2b5afa4108edd12c5fd09bbc7-1920x1080.png[/img]
[*] Added a statistics screen upon completing the game
[*] Performed visual polishing, level generation adjustments and tweaks to existing game objects
[/list]
[b]Smaller changes:[/b]
[list]
[*] fixed issues of a persistent heartbeat after restarting the game
[*] fixed issues with a black screen and game crash when closing the elevator with a monster inside
[*] fixed issues with bullets hitting dead monster's corpses
[*] fixed incorrect sequence: death message followed by victory in an elevator
[*] fixed an issue where canceling the reload animation allowed aiming but didn’t stop the reload process
[/list]