[h3][b]Hey Everyone![/b][/h3] We're thrilled to share some exciting updates and improvements that we've made in Sporeborn Dark over the last few weeks. New dev log #14 focuses on improving the user interface, adding an in-game feedback form and adding a statistics screen upon completing the game as well. [b]Big changes:[/b] [list] [*] Updated user interface [img]https://i.ibb.co/Bc4GbS3/12321131.png[/img] [*] Added a dependency between stamina and hunger [*] Added an in-game feedback form [img]https://i.ibb.co/cxyQWZj/ss-c4c202ccf19b3dd2b5afa4108edd12c5fd09bbc7-1920x1080.png[/img] [*] Added a statistics screen upon completing the game [*] Performed visual polishing, level generation adjustments and tweaks to existing game objects [/list] [b]Smaller changes:[/b] [list] [*] fixed issues of a persistent heartbeat after restarting the game [*] fixed issues with a black screen and game crash when closing the elevator with a monster inside [*] fixed issues with bullets hitting dead monster's corpses [*] fixed incorrect sequence: death message followed by victory in an elevator [*] fixed an issue where canceling the reload animation allowed aiming but didn’t stop the reload process [/list]