Dev logs #16 - improvements, tweaking mechanics
Author: ValiantLight,
published 2 months ago,
[b][h3]Hey everyone![/h3][/b]
We've made several updates recently, which are detailed in the new Dev Logs #16. We improved character and monster animations, added new items, updated the sound, and made the text easier to read. In addition, the fear mechanic now makes firearm sights shake when a character is scared.
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[*] Additional usable items were added to diversify existing ones.
[img]https://i.ibb.co/tLwzvFt/New-items.png[/img]
[*] Added new audio for additional storytelling.
[*] Improved experimental rooms.
[*] Worked on font improvements and readability.
[*] Enhanced fear mechanics. When the character is highly scared, the firearm's aim will shake now
[img]https://i.ibb.co/V9FqzqW/GIF-20-08-2024-19-58-34-1.gif[/img]
[*] Weapons can be reloaded by clicking on the inventory slot where the ammo is stored, in addition to using the reload button
[/list]