[h1]Rebound v0.54.2[/h1] It's your boy back at it again with the updates. This one's got gameplay balancing to get ready for ranked and a bunch of efforts from our artists! [h2]Gameplay[/h2] - Buffed the dash duration to allow for more mechanics-driven movement. -- This buff does not quite bring it back to pre-nerf strength but should allow for the best of both worlds. - Increased the rate at which the puck slows down over time. -- This helps prevent attempts at 'lucky' shots through icing to focus more on positioning and possession rather than dump & chase. - Added a hard cap to the pucks maximum overall speed. -- In a similar trend to the above as well as a nerf to pinches and aerial puck chaining speeds (batting an already lifted puck). - Temporarily removed the added power from dash shots while we rebalance its effects as it was not consistent across different swings and input types. [h2]Cosmetics[/h2] - Created a system to allow for 3D models as jerseys - New cosmetics: 14 jerseys, 6 mouths, 7 sets of eyes, 1 face decal, 4 gloves, 7 back items, 9 hats, 7 sticks, 3 pucks, 1 skin color - Reworked cosmetics: 6 back items, 1 stick, 30 hats, 2 hairstyles. These reworks increase the visual quality of older items. - Added subtle lightning VFX to the Mjölnir back item and the new God of Thunder jersey. (toggleable in particles; video settings) [h2]Shop[/h2] - Increased the amount of featured items to 4 to keep up with the increase in items in rotation [h2]Audio[/h2] - Worked with an audio engineer to improve crowd audio blending (more soon) [h2]Fixes[/h2] - You can change the indoor stick's colors using the stick color slots now - Visual: The puck no longer 'flops' down when shot in the net but has a more natural motion - Visual: Improved highlight rendering for the puck when overlapping with the net [h2]Other[/h2] - Gave the lobby chat usernames a subtle grey color GLHF The Oddshot Games team