[h1]Rebound v0.60.0 is live![/h1] [h2]NEW[/h2] - TWO NEW MAPS. Available in public rotation and custom games. You can switch to them in practice using the arena command in the console. (Tilde) -- A night version of the outdoor map -- A table hockey map - Spectators are more alive! They have been completely reworked from scratch for all arenas. [h2]Matchmaking[/h2] - Addressed the volatility of the rating algorithm, making the placement matches not last as long and have more consistency. [h2]Optimization[/h2] - Improved the performance of all arenas by quite a bit - Optimized the player and goals, refactored and cleaned up a bunch of game logic - Moved from Mono to C++ compilation (Note: This breaks current mods. Google 'IL2CPP modding' to find out how to fix them) [h2]Bots[/h2] - Bots will now use the brake when getting bumped - Significant improvements have been made to goalkeeping - They will now challenge more aggressively in line with feedback - Bots will no longer stop playing if the puck is on the line but not in yet - Fixed some jittery movement with bots carrying the puck over longer distances - Bots will now be more aware of their stick placement when they don't have possession [h2]Cosmetics[/h2] - Added white variants of the rebound and Patreon hats (both normal and backwards) - Added flame stick, techno stick, carbon slinger stick [h2]Fixes[/h2] - Fixed goalie practice not spawning you at the net - Fixed UI scaling with resolution (4K etc should play a lot better now) - Fixed the 'no' button in the quit menu on keyboard and mouse input overlapping the yes button a bit - Fixed some shadow issues in the main menu