[b]Rebound v0.39.0 is live[/b] [b]Gameplay & Visuals[/b] -The game now differentiates between custom, casual, and ranked modes -There is now an in-game purchase system to buy pux bundles through Steam. If you purchase pux now you'll get them now and again on launch after wipe. -The quick play playlist now shows the number of players currently in queue and in matchmade games -When an entire other team leaves a quick-play match, wins/losses are now appropriately assigned -Made an adjustment to the player center of mass to make lifted and non-lifted stick speed more consistent (please let us know how this feels) -Made an adjustment to the puck that should further reduce the ability of the puck to stay stuck on its edge -Added behind-the-scenes metrics to track player: possession time, shutouts, post hits, plus/minus, blocks, and overtime goals -Blocked shots add 15 to score. -Changed region selected UX to make it easier to use -Added remote variables for the following items: puck drag, puck mass, puck dynamic friction, puck-board bounciness [b]Cosmetics[/b] -Added new jerseys: Alpha, Bat, Tribe -Added new eyes: $, € -Added new mouths: Panting -Added puck cosmetic: Pux -Fixed some cosmetic materials being overly shiny [b]Fixes[/b] -Fixed the scoreboard not displaying -Players are removed from private game lobbies when they enter a queue -Fixed an issue where trainer buddy location in the tutorial was incorrect on resolutions higher than 1080p -Fixed an issue in the menu screen where player rotation reset could be too quick -Fixed an issue with crediting secondary assists to back-end -Fixed the deer antler head cosmetic not displaying