[img]https://clan.cloudflare.steamstatic.com/images//37173422/70b1dc6323d01e8b950d7539d64e5e7346415116.png[/img] [h1]Rebound v0.77.0 is now live ːreboundː[/h1] [h2]New features and changes[/h2] - Implemented the pond as an arena and game mode; this is a barebones foundation that we'll be building on in the coming months - Added a search bar to your cosmetics - Added an equip button on the unlock notification when you unlock a new item - Added controller support for the end game screen - Disabled controller quick chat for the end game screen (you can still use it after the buzzer, before the end game screen) - Added a setting for whether you want to use kph or mph for speeds; the setting defaults to mph if you're in the US or UK, kph everywhere else - Reworked the color picker, you don't need to click save on it anymore and it makes it easier to see transparency in the preview - Added new settings for premium users: Puck trail color, one for the color on the ice and one for in the air - Added a new setting that allows you to set the opacity of match info (countdowns, goal scored, etc) - Increased the offset limit for the resources UI (stamina and dizziness) to allow more freedom in UI customization - Reworked the props on the outdoor, now featuring Goosan's Hot Grill and Trainer Buddy's Top Cheese! - Added default placements for the ads, some showcasing the season pass and others being arena specific images - Reworked the dropdown UI to fit the game's aesthetics better and increased scroll speed for a better user experience [h2]Matchmaking[/h2] - Adjusted the backfill criteria, tightening the skill rating it considers to prevent backfill causing an imbalanced match [h2]Cosmetics[/h2] - Added galaxy set, lava set, energy set - Added carbon stick, holo stick - Added the geese horn from the outdoor as a cosmetic [h2]Fixes[/h2] - Reverse cam indicator now shows appropriately even if you have the minimap disabled - If a spectator is last to leave a custom lobby before the match is finished, it now properly stops the match - Fixed the tutorial and forfeit UI elements for widescreen players - Fixed controller button graphics for the bot matches - Improved outgoing bandwidth usage from input packets - Renamed the "controller sensitivity" setting to "controller stick speed" and fixed it for online play GLHF, Oddshot Games