The version 1.0.7 update for the demo focuses on improving the user interface. It adds some small informative elements to better guide the player during their initial gameplay. [h2]New Additions[/h2] [list] [*] When determining the town center location at the start of a new game, an interface showing resources near the town center and their quantities has been added. [*] A indicator displaying production and consumption amounts over the past 12 months when hovering over the resource indicators at the top of the screen. [*] An information system has been added to give a warning when there are insufficient resources while there are constructions waiting for resources. [*] In the winter, a system has been added in road deletion mode to clearly show all roads to prevent them from being difficult to see during the removal of constructed roads. [*] An indicator showing the side facing the sea for clear orientation during the construction of the fishing hut. [/list] [h2]Changes[/h2] [list] [*] The maximum number of builders has been increased from 2 to 4. [*] Builders can now carry resources to the construction site, providing flexibility in determining the number of workers/builders. [/list] [h2]Bug Fixes[/h2] [list] [*] The issue of the interface overflowing when there are too many constructions in the construction queue has been resolved. [/list] [h2]Known Issues to be Addressed in Future Updates[/h2] [list] [*] Occasionally, when roads pass through trees, some tiles may not be constructed. Players encountering this issue can complete the construction by cutting down trees near the unconstructed tile. [/list]