The Demo v1.0.23 update brings several UI additions and optimizations to the game. Additionally, defense walls and gates, building hitpoints, and building repairing have been added, but will not available in the demo. Since there will be no attacks on the village in the demo, these features will only be visible on the UI. It is more appropriate to omit the developments that are outside the scope of the Demo from this article since the this new is only related to the Demo. [h2]UI Additions[/h2] [list] [*]You no longer need to click on a building construction to see its progress. By hovering your mouse over it, you can see what process is being carried out, the construction progress, and the builders assigned to that task. [*]A tooltip has been added when hovering over resources in the trading list with a merchant. This tooltip shows how much the merchant is buying or selling that resource, how much you can buy or sell, and how much stock you have in your village's depots, making the numbers easier to understand. [*]In the demo's construction menu, texts saying "locked" have now been replaced with "under development" or "demo." This change makes it clearer which buildings can be constructed in demo. [/list] [h2]Changes[/h2] [list] [*]The building demolition animation effect has been changed. The previous animation was buildings breaking apart and scattering, which, while visually appealing, frequently encountered visual bugs and was not optimized for performance. Anticipating that the inclusion of natural disasters like earthquakes would cause FPS drops due to multiple houses collapsing simultaneously, it was replaced with a simpler animation. [/list] [h2]Optimizations[/h2] [list] [*]The occlusion technique used to prevent rendering of small objects has been optimized. The load on the CPU has been reduced, and FPS has been made more stable at distant camera views. [*]The LODs for field crops have been further optimized. [/list] Looking forward to seeing you in future updates. Take good care of yourself.