The Demo v.1.0.12 update fixes a few bugs and adds optimization for laborers and the use of fertilizer in forestry. [h2]What's new?[/h2] [list] [*]Fertilizer can now be used on demand in forestry. Trees grow 50% faster when fertilizer use is active. For this version, for every 100 trees, 8 fertilizers are consumed in 1 game year. [/list] [h2]Improvements[/h2] [list] [*]Laborers' tasks for clearing trees and stones have been optimized. Now, when cutting trees or breaking stones, the task will no longer be canceled and left unfinished except in emergencies. Also, the oldest specified areas will be prioritized instead of the most recently specified areas. [/list] [h2]Bug fixes[/h2] [list] [*]Fixed the situation where trees could not grow enough in forestry. [*]Automatic debugging has been added to prevent villagers' houses from not being updated when some houses are destroyed, causing the game to freeze or villagers to wander outside. [*]In case of equipment shortage, when a new equipment is produced, all villagers who need that equipment won't leave their jobs and come to takee equipment anymore. As many villagers as the equipment produced will leave their jobs and come to buy equipment. [*]Fixed the cemetery construction animation not appearing and the demolition sound not sounding when demolishing. [/list]