Charcoal Kiln - Demo v1.0.6 Update Notes With the Demo v1.0.6 version, the game now includes a wood charcoal furnace. You can use wood charcoal in production buildings instead of regular coal. Additionally, some adjustments have been made to the gameplay, and certain issues have been resolved. [h2]What's New?[/h2] [list] [*]Charcoal Kiln A production building that works with a maximum of 2 charcoal producers, turning wood into charcoal. It is efficient to build it next to the blacksmith and foundry. [*]Storage and transport models for iron, iron ore, coal, and charcoal have been added. [*]Icons specific to each season have been added for better understanding of the season indicator. [*]The fishing hut can no longer be built when there are no accessible fish around. This prevents the construction of fishing huts in lakes without fish. Furthers more, when the fishing hut is built, it automatically determines the focus area by centering around the nearest fish source. [*]Road construction indicators are now more visible in the presence of snow to better represent winter. [*] Now, when you hover over villagers, a text appears indicating not only their name and job but also the task they are currently performing. [*]A French translation update has been made. Many thanks to my friend Cédric Gauché (CdriX) for volunteering to translate into French, and to Noah (Chamëleon TBN) for volunteering and assisting in many areas including German translations. [/list] [h2]Bug Fixes[/h2] [list] [*]Several translation errors in some languages have been fixed. [*]Deer and villagers getting stuck and moving left and right in place have been fixed. Deer getting stuck was also locking hunters, so that issue has also been resolved. [*]The task of carrying water to the house causing villagers to get stuck when the water well is far away has been fixed. [/list]