Update 46.2 - Woodcutting injuries be gone
Author: Atorcoppe,
published 2 months ago,
Hey folks!
Just a little update.
[list]
[*]Portrait tweaks to avoid them turning blank.
[*]Updated the elder vote window.
[*]Tweaks to navigation.
[*]Slight change to immigration - now the chance of an immigrant being a Geneat is reduced if the town doesn't have an Alehouse. This will help increase the number of poor people that turn up early on.
[*]No more injuries when chopping wood. Instead added a chance to fail at getting any wood.
[*]Fixed some slight issues with game speed.
[*]Fixed an issue with one particular plot of land that when built on wouldn't allow you to navigate into the building.
[*]Fixed an issue where the player's animations would reset when looking at the info window.
[*]Increased the skill learning rate for skinning and butchering wild animals. (Today I discovered there is a subreddit for SAELIG, and [i]very slow[/i] progression on this particular skill was a topic).
[*]Fixed an issue where if you viewed the inside of a building just after loading a game the interior would vanish.
[*]Tweaked some button layouts.
[/list]
Cheers,
Atorcoppe.