Update 23 - UI changes, building changes, fixes, and more
Author: Stardog,
published 4 years ago,
Hi all,
Update 23 is now available for all platforms.
The update is not as big as I wanted it to be, but I decided to push it out instead of delaying it further.
[b]New Bits[/b]
[list]
[*] New filter on hiring menu so you can exclude people who work for you already.
[*] New action menu, is now a list instead of radial.
[*] You can now make love outside of marriage, but babies cannot be produced this way (yet).
[*] You can now force an automated building to produce set items.
[*] AI businesses can now request resources when they see fit. This is done via their carts. This replaces the previous feature where households could request resources.
[*] New Forge building.
[*] New Butcher building.
[*] Another round of new foliage and scene props.
[*] Various changes to some of the buildings.
[/list]
[b]Other[/b]
[list]
[*] Various fixes to the Outlaw system.
[*] Kids can now dance near the player when playing the lute.
[*] Changes to the entertainment skill to make it more viable.
[*] Fixes to navigation system.
[*] Various small UI changes (still WIP).
[*] Your character walking animation will now load correctly when you load a saved game.
[*] Various fixes to needs and heath system.
[*] Increased the range at which a cart is detected by a building.
[*] Fixed some instances where horses would not go to a stable and block a doorway.
[*] Fixed an issue where some of the skills associated with your selected backstory do not apply.
[*] Declaring a friend as an Outlaw will now work as expected.
[*] Church sermons will work again.
[*] A lot of code changes that should improve performance in some situations.
[*] The reworked foliage comes with a major update to the entire foliage system, which should improve performance in some cases.
[/list]
You may also notice a few other bits here and there that are not listed. I was planning on including some other new buildings in this update, but those will come in the next one.
Happy holidays!
Stardog.