Patch #7 - Lots of bug fixes, lots of small changes
Author: Stardog,
published 7 years ago,
Hi folks!
This patch fixes a number of bugs, and includes [i]a lot[/i] of tweaks.
[list]
[*]A lot of changes to navigation, should work better in nearly every aspect now
[*]Price and recipe adjustments
[*]Fixed positioning of some buildings
[*]Trading post can now be upgraded to sell goods directly from it
[*]Fixed bug where honey would not produce
[*]Fixed bug where female players could not get pregnant
[*]Changed how unfinished productions are processed at the end of a work day: Some productions will continue where they left off, others will give you a % of the goods to be produced and then start from the beginning the following day
[*]Fixed bug that prevented you from following people
[*]Fixed bug where travelling merchants would hang around for too long, or turn up with no goods
[*]Employee panel will now list family and friends at the top, and has been given a scroll bar to allow the listing of many more potential workers
[*]Various optimisations
[*]On loading a saved game, the game will now pause
[*]Open the player inventory at any time with the [b]i[/b] key
[*]Tweaks, tweaks, and more tweaks
[/list]
There are so many tweaks and minor fixes that I cannot list them all.
Hope you continue to enjoy the game, and will join me for my next twitch stream.
Cheers,
Stardog.