Patch #3 - Small changes
Author: Stardog,
published 7 years ago,
A small patch for you kind folks.
[list]
[*]Immune system tweaks
[*]More accurate building clicking
[*]Double clicking potraits will work better at 3x speed
[*]You can now double click the worker and cart portraits in the Production panel
[*]Additional farm worker possibility - meaning there will be 6 total
[*]Fixed an issue with 4k monitors (I need me one of them) where they were unable to transfer inventory items
[*]I changed the spelling of 'jod' to 'job' in a production event
[*]I improved some access points for some buildings
[*]Characters should be slightly easier to click
[*]Have made a few changes to hopefully stop crashes when paused or alt+tabed
[*]Some additional data is now baked into the game when I build it, instead of being loaded when you load a scene - which means loading should be faster for you
[*]Disabled some extra effects and features that I doubt anyone even knew existed in an attempt to narrow down crashes some people are getting
[*]Fixed issue with it not raining in Ashbury
[*]The game will no longer resume when paused and you click on a building
[*]Sometimes breaking in would crash, this might now be fixed
[/list]
As always, thanks for all the support. If this patch goes well the next one will have actual content. :D