Hey everyone! So a lot of you still reported getting killed through doors and we've been constantly trying to find the issue. We think this time we actually found it and before updating the default version, we would like to invite you guys to check out the public beta and let us know if stuff works fine! Also, we have been working on some things you can reset your VC with so not being able to hear each other hopefully won't be a problem with these options! We would like to update the default version once throughout the next day once we are sure this is a good update! Version 1.0.10 in beta testing includes the following: [b]Menu additions:[/b] [list] [*] Hosts can now disable and re-enable proximity voice chat in any map from the session settings menu, this can fix a lot of issues [*] Added a RESET VOICE CHAT button to the voice chat menu that should re-initialize the full voice chat system in the worst case - best to use AFTER everyone is connected! [/list] [b]Bugfixes:[/b] [list] [*] Fix for Asylum lady getting you in the elevator which made people inside bug out [*] Fixed some door spots in the Hospital map where the monster could see through it and spot you through the door [*] Potential fix for randomly getting level 0 and 0$ [*] Potential fix for chat bubble crashing the game [*] Potential fix for getting killed through doors/walls/distance (it still happened >_>) [/list]