Again, we had a lot of player feedback and would like to include some into the next version! This version should be much more playable in terms of AI, since there were some inconvenient problems that made the gameplay extremely hard! This one should make the game much more fun to play! :) [b]Changes:[/b] [list] [*] Increased Asylum Door Key spawns [*] Increased general item spawn rate in Hospital due to its size [*] Reworked Polish translations [*] Volume bar now reacts to opening and closing doors [*] Volume bar now reacts to flashlight sounds [/list] [b]Bugfixes:[/b] [list] [*] Fixed a severe bug where the AI actually sometimes knew exactly where you were without seeing or hearing you, mostly happened while hiding and being silent - really sorry for that :( [*] Fixed a bug where the AI could actually see the speech bubble UI of players, even invisible ones, which caused them to see through walls (UI widgets can be pretty big in world space in Unreal Engine and I don't know how we missed that o.O) [*] Fixed a bug where players could get stuck next to the PC in the Lobby [*] Fixed a bug where the player name was shown weird in the volumes section [*] Fixed some AI navigation problems in the Asylum making the lady get stuck [*] Potential fix for AI getting you through doors/walls [/list]