[b]Changes:[/b] [list] [*] Lowered Hospital monster's sight radius & chase speed [*] Lowered Asylum entity's hearing & sight radius [*] Increased Asylum entity's footstep & non chase sound volumes [*] Increased general sound radii, you should hear things a bit earlier [*] Due to trolls ruining other's games, every player is now allowed to have only 1 flashlight in their inventory [/list] [b]Bugfixes:[/b] [list] [*] Fixed some more spots in Asylum where players could get stuck [*] Fixed a bug where small items could fall through the ground due to small collision boxes [*] Fixed a bug where level 10 and 15 achievements were not given [*] Fixed a spot where you could skip the valves in the Asylum map (thank you speedrunners!) [*] Potential fix for a bug that crashes the game when mimics are spawned/despawned [/list]