Wizard Reveal
Author: PurpleButton,
published 7 months ago,
[h1]Hero Time[/h1]
I've been working on the Wizard hero and he's great fun to play. Wield powerful magical energy attacks with a focus on range and area attack. Check out the first video here:
[url=https://youtu.be/owAkBvtWYrU]Wizard gameplay (YouTube)[/url]
[h1]Holes![/h1]
Dungeon rooms can now contain holes in the floor. These are mostly for mid and late game, but do appear in few a challenge rooms in the demo. You won't fall in unless an ability ends over a hole, or you take a 'knockback' from an enemy. If you do fall in, you will respawn nearby, losing health and a small amount of gold. Knocking monsters in a hole removes them, but they won't drop any loot!
[h1]New Dungeon - Sky Fort[/h1]
Take the fight above the clouds to floating dungeons. Work your way through rooms with large holes, mixing up the challenge - floating and flying monsters are much more of a threat! Look for Relics to help navigate these dangerous mazes!
[h1]Demo Update[/h1]
Wizard and Sky Fort will only be available in the full game, but there are some changes and improvements in the demo:
[list]
[*] Relic added: Plague Mask - DEATH will ignore you, unless they are damaged
[*] Relic added: Spiked Ball - follows you around, inflicting bleed on monsters
[*] Relic improved: Compass now reveals exit, challenges and relic rooms
[*] New item - Donuts! Drops from monster, resets all your cooldowns when consumed.
[*] 2 new music tracks added from the talented Tommy McKay
[*] New explosion visual effects
[*] Dungeon tilesets have received a polish pass
[/list]