This update is huge, representing the game we have always envisioned. Two major features have been added, along with hundreds of smaller improvements, fixes and polish. [h2]Relics[/h2] Relics add huge variety to every run. Over 25 Relics can now be found, with many more planned.  Some are minor (‘reduce explosive damage’), some are major (‘Drop a bomblet every few metres). There are Relics that compliment each other, allowing you to build for specific types of play. Others are more situational, or provide utilities making your life a little easier. You can’t guarantee a specific Relic will appear in your run, but in the full release there will be tools to help with this. Relic's are now purchased with the gold you find during your run. Relic shops are guaranteed to appear between dungeons, giving you plenty of chances to spend your hard won gold. [img]https://clan.cloudflare.steamstatic.com/images//43101598/9f4c63424732fc7ffd29a97beea96a82a17df6ae.png[/img] [h2]Procedural Dungeon[/h2] Our handcrafted dungeons now come with added areas that are procedurally generated every run. This means we can still hand build the core maps - often along a theme or mechanic - while also adding constantly changing areas. These areas are optional (and depending on your current build, not always accessible!) You'll find combat, loot and relic rooms, and because it has been built in a very modular way can be easily expanded to offer a huge amount of variety. Dungeons also feature variations, so you can repeat a Crawl but choose the +skull versions, featuring upgraded challenges and rewards. [img]https://clan.cloudflare.steamstatic.com/images//43101598/678d2a09b43dd0bc7ea36b9c8eee946b12787c64.png[/img] [h2]Full Mouse / Keys Control[/h2] You can now play without a controller, using the mouse to aim. [h2]Lobbers[/h2] New ranged attacking monster type has been added - Lobbers. These irritating little elves throw rocks, and are the first monster that can attack over walls. [h2]And More![/h2] Countless fixes and smaller improvements, including: [list] [*]Tier 2 monsters added for slimes and eyes [*]STUN potion and status added [*]More Ability Mods added [*]Rebinding of controls added [*]'Share gold' option added for multiplayer [/list]