[h1]Huge Update![/h1] Monster Crawl DEMO is back with a shiny new look! [h1]New Content[/h1] This update includes new Relics, a new dungeon trap type, more dungeon rooms and improvements to the Warrior including a new 'critical hit builder' mod. Multiplayer has also received polish, with different colour characters to help readability. [h1]3D Camera View[/h1] Replaced the old 2D, orthographic camera with a 3d perspective view, which really brings the dungeon alive! Corridors now feel claustrophobic, and I can add proper lighting for more mood and visual effects. Have already started on this work, but a lot more polish and effects to come! [url=https://www.youtube.com/watch?v=MDHPUeECFhA]YouTube 3D gameplay[/url] [img]https://clan.cloudflare.steamstatic.com/images//43101598/6acd831fdb81508ecf79057ceb3b8abf3819f37d.gif[/img] [h1]Hero Attack Animations[/h1] Previously the player characters didn't animation when attacking, showing an overlaid sprite. I've had a number of comments this should be improved - and now it has! Really adds to the impact of the combat, so really pleased with this. Here's the Warrior: [img]https://clan.cloudflare.steamstatic.com/images//43101598/9aee46517aa9a65b70c517c0aed95631155580cf.gif[/img] [h1]Monster Crawl Demo[/h1] I'll be updating the demo and Monster Crawl: Warrior in January once a few more kinks are worked out and the polish pass is completed. [h1]Other Updates[/h1] Continuing to work on many areas including map generation, performance, player abilities and modifications.