This new update is choc full of the base roguelite gameplay. Play through two acts (chosen from nature/blaze/aqua) as Dina. The enemies will progressively get tougher. but without the Sticker system, it'll be very tough to win the second act. Even an act and a half is enough to get a flavour at least. Basically everything is in place now so the game will be more of this. Give me some feedback if you play. -There's now a playable [b]tutorial[/b]. Please give it a try just to give feedback on it. -Card layouts have been reworked. The aim is to make the Critter stats easily visible throughout the battle -The new artwork from the guest artists is in. Who do you like the most? -This means there's new Critters to use based on who has illustrations -The Battle Deck will shrink based on if you're using uncommon or rare critters -There are now 3 areas and beginning a run chooses two of them to make a 2 act run -The runs now start by choosing 1 of 3 critters, and the first act is usually vs 1 enemy critter -Your binder also has 1 of each double energy and 1 of each attack card to help deckbuild -Enemy Critters will level up as you progress, each level buffs 1 of either hp/power/defence/effect -Hovering a skill card in battle will show a crosshair over who it affects -Power and Defence changes are now completely done through buffs/debuffs -All the status effects should be working properly