Demo Update v0.1.20
Author: Wysh,
published 1 year ago,
This is a major gameplay update with a focus on core mechanics. Combat should hopefully feel much tighter, more fun, and more skillful for those who enjoy a bit more than just "walk around and auto-attack everything" (which is a totally fine way to play too, but will require more metagame upgrades to be successful).
I also adjusted balance so it's actually possible to reach the end of the demo (heh).
[h3]Gameplay Changes[/h3]
[list]
[*] there's now a Golden obelisk that can be completed inside Groat's compound
[*] most items are much more powerful now...
[*] improved hero and enemy animations
[*] item rarities are disabled temporarily
[*] knockback on all items is much more powerful overall
[*] many enemies now have some knockback resistance
[*] offhands can be used much more frequently
[*] offhands fire automatically in your direction of travel
[*] offhands have windup effects to give some time to aim them
[*] press "shift" to make your party stop and focus fire in front of you
[*] there are now glorious gibs when things are hurt/damaged
[*] improved tutorial windows
[*] item upgrade choices include all heroes again when leveling up
[*] more exciting UI for getting item upgrades and heroes
[*] added and improved various sound effects
[/list]
[h3]Fig[/h3]
[list]
[*] Fig's shield creates smaller boulders at first, but much larger when upgraded
[*] Fig's weapon knockbacks are stronger
[*] Fig's jump attack now fully interrupts enemy attacks
[*] Fig does more damage
[*] Fig's starting sword now actually looks wooden
[*] Fig's boulder has a larger impact radius when bouncing, but bounces one less time
[*] Fig's shield will create boulders much more frequently
[/list]
[h3]Min[/h3]
[list]
[*] Min's fireball gets a lot bigger with upgrades
[*] Min's meteor also gets a lot bigger with upgrades
[*] Min's meteor box cooldown is much lower
[*] Min's pyroblaster throweth giant flames at higher upgrades
[/list]
[h3]Han[/h3]
[list]
[*] Han's arrows and bolts now do some knockback
[*] Han's traps are thrown much more frequently and last longer
[*] Han's Feathercut returns as an unlockable offhand with much more damage
[*] Han's animations are improved
[/list]
[h3]Rea[/h3]
[list]
[*] Rea's book of fear is used much more frequently
[*] Rea's book of healio returns as an unlockable offhand with a larger area
[*] fix Rea's leader skill upgrade so it actually increases healing
[/list]
[h3]Other Fixes[/h3]
[list]
[*] fix heroes getting stuck if chosen too quickly in camp
[*] fix (reluctantly) heroes sometimes standing on chickens instead of mounting
[*] fix followers not helping leader if grabbed or knocked out
[*] fix some cases where more than one UI window could appear at a time
[*] fix a case where a new hero would join when getting a chest
[/list]