Demo Update v0.1.18
Author: Wysh,
published 1 year ago,
This week I added a new user interface that's hopefully clearer and more helpful. I also changed how enemy spawning and objectives work, and squeezed in several other changes and fixes based on feedback.
Next up: controller support and a new hero progression system.
Changes in this update:
[list]
[*] increase the number of enemies, but in bursts
[*] increase speed of leveling up
[*] new combat UI that shows all leader and follower items
[*] flash icons when cooldowns are ready
[*] simplified upgrade UI
[*] add waves of attacks that happen while charging towers
[*] fix a freeze that could happen after playing for a while
[*] increase damage bonus of Ring of Power
[*] add gold stat back to combat UI
[*] make tree trunks look more like trunks and less like bags of gold
[*] fix mouse leaving window in multi-monitor setups
[*] vines are a little smaller
[*] show how much gold you're picking up
[*] improve moving between areas and triggering objectives
[*] several other bugfixes
[/list]