Quick update that starts to improve the clarity of the action a little, especially health bars. The color palette and lighting was also making it pretty hard to distinguish characters from the environment. It's an ongoing challenge, so this is just a start. [h3]Change list[/h3] [list] [*] unlock Blacksmith by default [*] make enemies keep spawning behind bronze gate again [*] fixed a bug that could cause the party to freeze [*] add more noticeable windup animations to enemies [*] adjust colors and lighting to make the action clearer [*] improve visibility of hero health changes [*] make hero health bars always render on top again [*] fix hero meshes in upgrade window casting shadows [/list]