Demo Update v0.1.14
Author: Wysh,
published 1 year ago,
Big update based on feedback from everyone trying Helmscape this week. Here's a list of all the most significant changes.
[h3]Balance changes[/h3]
[list]
[*] remove movement penalty while attacking
[*] slightly increase speed of leveling up
[*] lower blacksmith costs
[*] add one more upgrade level to all helms/ults
[*] reduce zombie health
[*] improve Han's run and bow animations
[*] improve all hero run animations
[*] enemies eventually stop spawning until you go through gate
[*] extra enemies spawn when you approach a tower
[*] vines are a little bigger...
[/list]
[h3]Audiovisual changes[/h3]
[list]
[*] make enemies and heroes stand out more against the environment
[*] make hero health bars clearer
[*] add mouseover help for all equipment
[*] add leader tactic cards
[*] add new combat UI
[*] add missing windup animations to various enemies
[*] add glowing red eyes to zombies
[*] improve lighting
[*] add better hurt indicator at edge of screen
[*] add trails to healing orb pickups
[*] rebalance various sound effects
[/list]
[h3]Fixes[/h3]
[list]
[*] fix some cases where heroes could get frozen
[*] fix not being able to use blacksmith if another menu is accessed
[*] fix heroes not getting their knockouts back after resurrection
[*] fix gauntlet cursor to point to top left
[*] fix Han's arm inside his chest when pulling back an arrow
[*] fix obelisk base so you can walk over them when destroyed
[*] proper fix for unicode characters in save filename
[/list]