Demo Hotfix v0.1.12
Author: Wysh,
published 1 year ago,
Many fixes and improvements based on feedback the past couple of days. Huge thanks to everyone in Discord.
[h3]Gameplay[/h3]
[list]
[*] unlock leader tactics by default
[*] improve logic for stopping auto-attack when running away
[*] add third obelisk to unlock silver door
[*] Han's traps last a bit less long
[*] zombies have higher knockback resistance
[*] fast zombies have higher health
[*] slightly reduce Fig's knockback tactic
[/list]
[h3]Tweaks[/h3]
[list]
[*] make priest wings flap faster
[*] add Mods window with buttons to show interest
[*] add Discord button
[*] allow target dummy to be knocked back a bit
[*] enable fullscreen by default
[*] don't highlight inventory slot when hovering on upgrade card
[/list]
[h3]Fixes[/h3]
[list]
[*] fix experience bar not visually resetting when returning to camp
[*] fix crash when returning to camp while running and using an item
[*] fix Min's meteor sometimes targeting the air
[*] fix Min's meteor indicator not being visible in grass
[*] fix rapid clicking causing hero attacks to fail
[*] fix death by vine causing game over even with another hero alive
[*] fix some path errors that happen only with vines
[*] fix priest sometimes losing wings and not accepting flag
[*] fix Han follower firing at mouse cursor
[*] fix heal beam being left behind if you return to camp while active
[*] fix various problems with hand spawning as an enemy
[*] fix problems leaving camp after hand has spawned and killed you
[*] fix blacksmith upgrade boxes looking pre-purchased
[*] fix accessories not showing up in slots in upgrade window
[*] reduce likelihood of enemies spawning in the hills
[/list]