Demo Update v0.1.11
Author: Wysh,
published 1 year ago,
Another big update this week with some major gameplay changes and many fixes.
[h3]Gameplay[/h3]
The leader hero now auto-attacks by default, so you don't have to keep holding the attack button. BUT. You still have to aim. This brings the mouse and keyboard combat closer to what the controller combat will be like. It frees you up to think more about positioning and choosing the right leader for the right situation.
The second major change is that leader tactics, once you unlock them at camp, are now [b]always on[/b] for the currently active leader. This makes changing leaders much more fun and is one less button/cooldown you have to worry about.
The leader tactics for current heroes are:
[list]
[*] [b]Fig[/b]. Periodically pushes enemies away. Great for reviving fallen allies.
[*] [b]Min[/b]. All heroes leave flames in their wake to damage heroes.
[*] [b]Rea[/b]. Constantly fly and heal.
[*] [b]Han[/b]. Increase movement speed of whole party.
[/list]
These are intended to be quite strong and a tough choice! Let me know how they feel.
[h3]User Interface[/h3]
Many new icons, new window borders, new mouse cursor...most of it is new actually. More to come as well.
[h3]Change List[/h3]
[list]
[*] enable leader auto-attack by default (must still aim though)
[*] leader tactics are now always on for the current leader!
[*] new graphics for user interface
[*] add better sword mesh for Sweeper
[*] add better mesh and animation for Hacker axe
[*] adjust leader auto-attack so ranged heroes can run away more easily
[*] make auto-attack work on target dummy in camp
[*] destroying an obelisk now gives some coins
[*] make obelisk charging more obvious by adding some effects
[*] emphasize when dead heroes reappear at cemeteries
[*] fix priest targeting the wrong things as follower
[*] change item rarities to only happen for new items, not upgrades
[*] fix unselected rarities persisting for future choices
[*] fix cemeteries not becoming available again after resurrections
[*] fix dead heroes not going to nearest cemetery
[*] fix missing delay before ghosts appear at cemetery
[*] fix prayer circle being way too bright / opaque
[*] fix being able to switch leaders to ghosts at cemetery
[*] fix error when changing leaders just before a levelup
[*] fix hero death sounds not playing consistently
[*] fix a freeze that can happen after returning to camp
[*] add "unlocked" text when gate unlocks
[/list]