Update 6.0.5
Author: Alpherior,
published 2 weeks ago,
[h3][b]⚖ BALANCE[/b][/h3][list]
[*]Laser weapons will have even [i]more[/i] excess Range:[list][*][b](weapon) ːcdnaːːcdnaːːcdnaː Laser:[/b] Range 125% → 150%.
[*][b](weapon) ːadnaːːcdnaːːcdnaːːcdnaː Laser Repeater:[/b] Range 125% → 150%.
[*][b](weapon) ːcdnaːːcdnaːːcdnaːːcdnaː Ion Laser:[/b] Range 175% → 250%. 🔭
[*][b](weapon) ːcdnaːːcdnaːːcdnaːːgdnaː Laser Shotgun:[/b] Range 125% → 137.5%.
[*][b](weapon) ːcdnaːːcdnaːːcdnaːːtdnaː Tracking Laser:[/b] Range 125% → 150%.[/list]
[*][b](weapon) ːadnaːːgdnaːːgdnaːːtdnaː Stardust Mortar:[/b] To separate it more from ːcdnaːːgdnaːːgdnaːːtdnaː Splitter Spitter, Firerate 1.125/s → 1.5/s (same DPS as before).
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[h3][b]🔄 CHANGES[/b][/h3][list]
[*]The doubletime reminder popup will now dissappear if you activate doubletime.
[*]The sprites for lasers with Bounce now look a bit less stretched length-wise.
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[h3][b]🔨 FIXES[/b][/h3][list]
[*][b](weapon) ːadnaːːgdnaːːgdnaːːtdnaː Stardust Mortar:[/b] DPS in ARSENAL / on hover is now more reflective of the weapon's performance.
[*][b](weapon) ːcdnaːːgdnaːːgdnaːːtdnaː Splitter Spitter:[/b] DPS in ARSENAL / on hover is now more reflective of the weapon's performance.
[*]Some tips were showing up as "DEVS" instead of "TIPS" on the SETUP menu.
[*]Knockback can no longer display as being negative.
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