Update 1.1.1
Author: Alpherior,
published 5 months ago,
[h3][i]If you haven't used Maw yet (and you can check how in the CHECKLIST), NOW give it a shot - various issues with the Maw experience have been resolved, and additional effects have been added! Also some good important fixes.[/i][/h3]
[h3][b]CHANGES:[/b][/h3]
[list]
[*][b](mutation) blank!:[/b] Now says "benign!" so as not to be confused with being an error.
[*][b](turret) Maw:[/b] Eating sounds & effects!
[*]The option to skip the shop will now appear the moment you fill all of your turret's slots (as opposed to only appearing once ENDLESS begins).
[/list]
[h3][b]FIXES:[/b][/h3]
[list]
[*]Microbes will no longer get pulled [i]past[/i] the turret if pulled in with the Magnet perk. (this was especially a problem for the new "Maw" turret!)
[*][b](achievement) 1000 Knockback:[/b] Now triggers much more reliably.
[*]The text above the title on the TURRETS & PERKS menus now accurately reflects how many are currently unlockable.
[*][b](weapon) AATT Homing Mine Launcher:[/b] its homing has been restored.
[*]At aspect ratios narrower than 16:9, weapon range was getting reduced - you'll now be able to play at any aspect ratio without any weird range changes.
[/list]