[h3][i]If you haven't used Maw yet (and you can check how in the CHECKLIST), NOW give it a shot - various issues with the Maw experience have been resolved, and additional effects have been added! Also some good important fixes.[/i][/h3] [h3][b]CHANGES:[/b][/h3] [list] [*][b](mutation) blank!:[/b] Now says "benign!" so as not to be confused with being an error. [*][b](turret) Maw:[/b] Eating sounds & effects! [*]The option to skip the shop will now appear the moment you fill all of your turret's slots (as opposed to only appearing once ENDLESS begins). [/list] [h3][b]FIXES:[/b][/h3] [list] [*]Microbes will no longer get pulled [i]past[/i] the turret if pulled in with the Magnet perk. (this was especially a problem for the new "Maw" turret!) [*][b](achievement) 1000 Knockback:[/b] Now triggers much more reliably. [*]The text above the title on the TURRETS & PERKS menus now accurately reflects how many are currently unlockable. [*][b](weapon) AATT Homing Mine Launcher:[/b] its homing has been restored. [*]At aspect ratios narrower than 16:9, weapon range was getting reduced - you'll now be able to play at any aspect ratio without any weird range changes. [/list]