[h3][b]⚖ BALANCE[/b][/h3][list] [*][b](turret) Demon:[/b] Its "Burn Chance +10%" now only applies to the first hit you make per microbe (which means Demon is no longer biased towards high Firerate weapons), the Burn DPS caused by this is halved (as it would be if the weapon you hit with had Burn), but the chance is now 20%. [/list] [h3][b]🔄 CHANGES[/b][/h3][list] [*][b]Endless:[/b] Microbe Speed will stop increasing after wave 100, but Microbe Health & Weight will grow at an increasing rate as you progress past wave 100. This will mean that something like wave 150 after this update is more or less just as impressive as wave 400, and I want to reduce the chance that you exit an Endless run simply out of, well, boredom, because your build is simply that good - that should never be happening. The in-game GUIDE has been updated with these details, and highest wave records [i]above 100[/i] have been set to 100. [*][b]Settings:[/b] You can now toggle on [b]"Arachnophobia Mode"[/b], which changes the appearance of spider-like microbes into something else. [/list] [h3][b]🔨 FIXES[/b][/h3][list] [b]Endless:[/b] If you tried doing Extract Endless (at any Depth) while [spoiler]at the stage in the story where you could find your true purpose[/spoiler], Endless would be a broken mess. [*]A (non-functioning) toggle for Auto Heal would appear when you toggle on Skip Shop from the pause menu in Classic Mode. [*]The width of the trail on projectiles that grow as they travel (ex. all flamethrowers) sometimes wouldn't match up with the projectile when using certain perks (like Chloroplast). [*][b]Burn:[/b][list] [*][b](turret) Guardian:[/b] Was dealing x1.5 Burn DPS to all enemies instead of just the one in its post-purpose-knowing description. [*]Now factors in while-overheated Damage modifiers (ex. Burner perk). [*]A microbe's Burn DPS wouldn't reset even after it stopped burning, which meant that it could never get lower than its highest value it experienced.[/list] [*][b](perk) Calculator:[/b] If a perk like Shell has removed all of your Health (but you're still alive), Calculator will be active. [*][b](turret) Saturn, Riptide, Psyker:[/b] Hitscan weapons on these turrets will have proper full 360 Accuracy in Shmup Mode now. [/list]