[h3][i]Some "emergency" fixes (as expected) for Endless Descent, plus some other things. [b]Some more people have informed me that they can't reach the main menu - still trying my best to figure this one out and hoping to have a fix in the next few days.[/b][/i][/h3] [h3][b]🔄 CHANGES[/b][/h3][list] [*]Burn DPS is now very clearly indicated when hovering over mounted weapons during play (the Arsenal will still just show "+(Burn icon)" since it wouldn't fit otherwise). [*][spoiler]Moving turrets can now also move with arrow keys.[/spoiler] [/list] [h3][b]🔨 FIXES[/b][/h3][list] [*][b]Endless:[/b] I meant for the scaling to be higher (+2% to Microbe stats per wave at Depth 5, not +1.5%), whoops. [*][b]Endless:[/b] In Brood Mode, you were never given any choices for Endless Mutations, which meant you'd have to retreat. [*][b]Endless:[/b] Pausing quickly after the ENDLESS MUTATION ALERT menu appeared would make the pause menu appear in the bottom left corner and not function, softlocking the game. [*][b](perk) Firewall:[/b] Accidentally made the limit only 5 per wave instead of 40, but I'm also making the limit be 30 now instead anyways.[spoiler]Look pal, you're not gonna get sympathy from me complaining that your perk that lets you build 30 Shield in 1 wave was nerfed twice[/spoiler] [*][b](turret) Saturn, Psyker:[/b] Projectiles with Bounce will no longer orbit after they hit something. [*][b](turret) Saturn, Psyker:[/b] Fixed weird things occuring if you unfocus the game and re-focus while projectiles are alive and while the game isn't paused. [*][b](I can't test this one myself, to let me know if you HAD this problem and whether or not it's FIXED now!)[/b] You can now control the in-game cursor with a controlled plugged into your Steamdeck while it's docked. [/list] [h3][b]🎨 FAN ART[/b][/h3][list] [i]By [b]SupToast[/b] in the Discord[/i] [img]https://clan.cloudflare.steamstatic.com/images//44933391/c83dae3f27a7a4155cdd18beebc5c94812cbe038.png[/img]