[h3][b]NEW CONTENT:[/b] Cosmetics[/h3] Finally another use for [i]Research[/i]! Enter the RESEARCH menu and click the "Cosmetics" tab to see [b]49 cosmetic items[/b] that you can equip onto your turret! [img]https://clan.cloudflare.steamstatic.com/images//44933391/a973d6a8aee6c34b9821ec1c73385c1d787da7f9.png[/img] To set cosmetics, enter the TURRETS menu, then click the (new) purple button in the top right. You can have any 4 cosmetics equipped at a time, and some of them move & spin! Buy them all and you'll get 1 extra cosmetic as a reward. [img]https://clan.cloudflare.steamstatic.com/images//44933391/46f98dc49135fc8b0cbcfc72766ff995d1129154.png[/img] [h3][b]BALANCE:[/b][/h3] [list] [*][b](turret) Helios:[/b] any projectiles fired from this turret now won't have any 'squiggliness' (for instance, Flamethrower shots will fly straight outward). [*][b](weapon) AATT Homing Mine Launcher:[/b] Damage 26 → 22.2 (this is the DPS formula now factoring in AATT Homing Mine Launcher's unique trait of being able to stop and start moving again, and its supercharged Homing). [/list] [h3][b]CHANGES:[/b][/h3] [list] [*][b](turret) Crane:[/b] [spoiler]Tread now faces the direction that you're moving in if you have the Tire perk equipped.[/spoiler] [*][b](turret) Tank:[/b] [spoiler]Tread now faces the direction that you're moving in if you have the Tire perk equipped[/spoiler], and the turret's art was redesigned for this. Also Turret Scale +25% → +50%. [/list] [h3][b]FIXES:[/b][/h3] [list] [*][b](turret) Tempest:[/b] Wasn't factoring in Knockback from explosions. [*]Having Auto Heal toggled on while still in the shop let you use the heal button without limit. [/list]