Change Notes for v1.1.6
Author: SmellyFrog,
published 7 months ago,
[b]Issues that were fixed in this version[/b]
[list]
[*]Spamming "confirm" during the results screen after the boss fight will bring the player right back to the hub while skipping the ending cutscene as well as the credits sequence entirely. While the save file is considered completed, the ending cutscene would no longer be accessible. This is now fixed.
[*]If you hit the goal in any level and manually exit to hub right after, then enter the most recently unlocked level and exit the level once again, a new level is unlocked regardless if the most recent one is beaten.
[*]Animation for unlocking a level slightly jitters at the beginning.
[*]Pulling a kick underwater will indefinitely keep the "kicking state" so long as the player doesn't touch the ground. This state should now persist for only a few frames.
[*]Hitting "up" right after coming out of the Urchin Tunnel door brings you right back to the stage. While this problem was supposed to be addressed in a previous update, it can still occur if the player unlocks a level.
[/list][b]Changes[/b][list]
[*]Getting out of water should be a lot easier now.
[/list]