[b]Fixes:[/b][list] [*]Respawning in a checkpoint after dying will temporary "save" the gems you collected, but not count towards the save file. This has since been fixed. [*]The total amount of gems missing / collected in a level is incorrectly displayed in the overworld. [*]Trying to counter a Grabble-Jaw with a kick can cause damage back to the player sometimes, which has been fixed. [*]Hitting Jim with an acorn or an apple will make it go in a random direction. This has been changed to match how physics should work. [*]Enemies can respawn in an "un-grabbable" state if the player manages to hit one off screen. (New to v1.1.4) [/list][b]Changes:[/b] [list] [*]Full screen shortcut has been changed to F11 instead of just Backspace. [*]Removed OpenGL implementation since it's not needed for Steam Overlay. [/list]