Change Notes for v1.1.5
Author: SmellyFrog,
published 7 months ago,
[b]Fixes:[/b][list]
[*]Respawning in a checkpoint after dying will temporary "save" the gems you collected, but not count towards the save file. This has since been fixed.
[*]The total amount of gems missing / collected in a level is incorrectly displayed in the overworld.
[*]Trying to counter a Grabble-Jaw with a kick can cause damage back to the player sometimes, which has been fixed.
[*]Hitting Jim with an acorn or an apple will make it go in a random direction. This has been changed to match how physics should work.
[*]Enemies can respawn in an "un-grabbable" state if the player manages to hit one off screen. (New to v1.1.4)
[/list][b]Changes:[/b]
[list]
[*]Full screen shortcut has been changed to F11 instead of just Backspace.
[*]Removed OpenGL implementation since it's not needed for Steam Overlay.
[/list]