Changelog for versions 1.1.71 and 1.1.72 [h1][b]Minor Features[/b][/h1] [list] [*]Added preferred audio device output setting. [*]Added the current binary architecture to the main menu version string. [*]Improve mod update checking for large mod collections [/list] [h1][b]Optimizations[/b][/h1] [list] [*]Added native support for Apple Silicon Macs. [/list] [h1][b]Graphics[/b][/h1] [list] [*]Loaders now show their item filters in alt mode. [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Fixed a crash when canceling deconstruction of a pipe to ground while the GUI was open. [url=https://forums.factorio.com/103728]more[/url] [*]Fixed entity ghosts would draw wires even if prototype of inner entity disabled it. [url=https://forums.factorio.com/103765]more[/url] [*]Fixed incorrect panning of CyclicSound (for example, flamethrower turret's stream sound). [url=https://forums.factorio.com/103865]more[/url] [*]Fixed that ScriptRendering requested string localisation during on_init when it was not available. [url=https://forums.factorio.com/103745]more[/url] [*]Fixed Generator tooltip ignoring fluid emissions multiplier. [url=https://forums.factorio.com/103847]more[/url] [*]Fixed that teleporting cars between surfaces would create the build effect smoke. [url=https://forums.factorio.com/103972]more[/url] [*]Fixed a crash related to undoing mining of another forces entities after the other force had been deleted. [url=https://forums.factorio.com/103966]more[/url] [*]Fixed it was possible to acquire forbidden items in the Transport belt madness levels. [url=https://forums.factorio.com/103331]more[/url] [*]Fixed that linked-belt was missing from the collision mask defaults. [url=https://forums.factorio.com/103849]more[/url] [*]Removed 'Fuel emissions' label from Burner info panel. [url=https://forums.factorio.com/103942]more[/url] [*]Fixed that expansion parties could destroy spidertrons while building new bases. [url=https://forums.factorio.com/103872]more[/url] [*]Fixed a crash when doing alt-reverse selections in zoomed-in map mode. [url=https://forums.factorio.com/104020]more[/url] [/list] [h1][b]Modding[/b][/h1] [list] [*]Added Alt reverse selection support for selection tools. [url=https://forums.factorio.com/102470]more[/url] [/list] [h1][b]Scripting[/b][/h1] [list] [*]Added LuaGuiElement::close_dropdown(). [*]Added LuaInventory::is_full(). [*]Added 'include_bar' parameter to LuaInventory::count_empty_stacks(). [/list] You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.