Version 1.1.34 released as stable
Author: posila87,
published 3 years ago,
[h1][b]Scripting[/b][/h1]
[list]
[*]Added LuaEntityPrototype::air_resistance read.
[/list]
[h1][b]Bugfixes[/b][/h1]
[list]
[*]Fixed black border in spidertron technology icon. [url=https://forums.factorio.com/98224]more[/url]
[*]Fixed that having non standard UI scale would render screen white. [url=https://forums.factorio.com/98218]more[/url]
[*]Fixed that train could get stuck in destination_full state with available goals when a train stop was built next to ghost rail. [url=https://forums.factorio.com/98310]more[/url]
[*]Fixed that LuaPlayer::disable_alert() didn't work for custom alerts. [url=https://forums.factorio.com/98261]more[/url]
[*]Fixed that piercing damage didn't work correctly with turrets. [url=https://forums.factorio.com/98134]more[/url]
[*]Fixed that LuaSurface::clone_brush() didn't clone entities correctly. [url=https://forums.factorio.com/98197]more[/url]
[*]Fixed trees with not-flammable flag would still catch on fire. [url=https://forums.factorio.com/98414]more[/url]
[*]Fixed blueprints and copy-paste tools didn't capture planned direction changes of entities. [url=https://forums.factorio.com/98172]more[/url]
[*]Fixed that changing train stop limit would not set last player. [url=https://forums.factorio.com/98441]more[/url]
[*]Fixed desync when beacons lose power. [url=https://forums.factorio.com/98445]more[/url]
[*]Fixed spidertron item icon would look different after changing the spidertron color back to its default value. [url=https://forums.factorio.com/98204]more[/url]
[*]Fixed that Tips and tricks trigger related to setting up a logistic chest request was also triggered when setting up the personal request.
[*]Fixed that achivements could block the finished game window.
[*]Fixed crash when loading font wingding.ttf. [url=https://forums.factorio.com/98492]more[/url]
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