[h1][b]Scripting[/b][/h1] [list] [*]Added LuaEntityPrototype::air_resistance read. [/list] [h1][b]Bugfixes[/b][/h1] [list] [*]Fixed black border in spidertron technology icon. [url=https://forums.factorio.com/98224]more[/url] [*]Fixed that having non standard UI scale would render screen white. [url=https://forums.factorio.com/98218]more[/url] [*]Fixed that train could get stuck in destination_full state with available goals when a train stop was built next to ghost rail. [url=https://forums.factorio.com/98310]more[/url] [*]Fixed that LuaPlayer::disable_alert() didn't work for custom alerts. [url=https://forums.factorio.com/98261]more[/url] [*]Fixed that piercing damage didn't work correctly with turrets. [url=https://forums.factorio.com/98134]more[/url] [*]Fixed that LuaSurface::clone_brush() didn't clone entities correctly. [url=https://forums.factorio.com/98197]more[/url] [*]Fixed trees with not-flammable flag would still catch on fire. [url=https://forums.factorio.com/98414]more[/url] [*]Fixed blueprints and copy-paste tools didn't capture planned direction changes of entities. [url=https://forums.factorio.com/98172]more[/url] [*]Fixed that changing train stop limit would not set last player. [url=https://forums.factorio.com/98441]more[/url] [*]Fixed desync when beacons lose power. [url=https://forums.factorio.com/98445]more[/url] [*]Fixed spidertron item icon would look different after changing the spidertron color back to its default value. [url=https://forums.factorio.com/98204]more[/url] [*]Fixed that Tips and tricks trigger related to setting up a logistic chest request was also triggered when setting up the personal request. [*]Fixed that achivements could block the finished game window. [*]Fixed crash when loading font wingding.ttf. [url=https://forums.factorio.com/98492]more[/url] [/list]